Updated Xeno Changelogs With Version History

Its expert team of developers regularly maintains Xeno Executor. After every Roblox update, devs instantly release the latest version of Xeno to ensure the app’s stability and security.

On this page, you can check Xeno’s changelog with version history and see what the latest improvements have been implemented.

To ensure the safety of your Roblox account, we recommend always downloading the latest version of the Xeno Executor.

Updated Xeno Changelogs With Version History

V1.3.25 Changelog

  • Fixed an issue with RBXScriptSignal.Wait which impacted some scripts (v1.3.25b+)
  • Added more checks for vulns (v1.3.25b+)
  • More accurate game on client manager (v1.3.25b+)
  • Major vulnerability patch and security update (v1.3.25+)
  • Better performance improvement (v1.3.25+)
  • Better function handling (v1.3.25+)
  • improved many executor functions (v1.3.25+)
  • Fixed request issues (v1.3.25+)
  • Fixed game:HttpPost bug (v1.3.25+)
  • Patched and removed all known in-game detections (v1.3.25+)
  • Improved Xenos capability for adapting to newer updates (v1.3.25+)
  • Removed warnings for versions that were already adapted (v1.3.20+)
  • Luarmor & Luraph support (v1.3.20+)
  • Better client garbage collector
  • Fix loadstring issue while DataModel is loading
  • Fixed Roblox randomly freezing while Xeno is attached
  • Fixed connecting to endpoint issues
  • Fixed Roblox memory being filled by time & any memory leak issues
  • You can now auto farm overnight without any issues/crashes or memory filling
  • Better performance based in-game optimizations
  • Fix random crashes while being attached to a client
  • Better queue_on_teleport script caching
  • Better Xeno caching handler (better restoring all states and infos about a client after restarting Xeno)
  • Better requests handling and proper proxying
  • Many server functions improved and optimized
  • Additional Improvements and new features to both UIs of Xeno

V1.3.20 Changelog

  • Luarmor & Luraph support (v1.3.20)
  • Better client garbage collector
  • Fix loadstring issue while DataModel is loading
  • Fixed Roblox randomly freezing while Xeno is attached
  • Fixed connecting to endpoint issues
  • Fixed Roblox memory being filled by time & any memory leak issues
  • You can now auto farm overnight without any issues/crashes or memory filling
  • Better performance based in-game optimizations
  • Fix random crashes while being attached to a client
  • Better queue_on_teleport script caching
  • Better Xeno caching handler (better restoring all states and infos about a client after restarting Xeno)
  • Better requests handling and proper proxying
  • Many server functions improved and optimized
  • Additional Improvements and new features to both UIs of Xeno

V1.3.15 Changelog

  • Better client garbage collector
  • Fix loadstring issue while DataModel is loading
  • Fixed Roblox randomly freezing while Xeno is attached
  • Fixed connecting to endpoint issues
  • Fixed Roblox memory being filled by time & any memory leak issues
  • You can now auto farm overnight without any issues/crashes or memory filling
  • Better performance based in-game optimizations
  • Fix random crashes while being attached to a client
  • Better queue_on_teleport script caching
  • Better Xeno caching handler (better restoring all states and infos about a client after restarting Xeno)
  • Better requests handling and proper proxying
  • Many server functions improved and optimized
  • Additional Improvements and new features to both UIs of Xeno

V1.3.10 Changelog

  • Fixed any exception causing Xeno to crash
  • Added crash handler for RBXClient
  • Added RBXClient data retrieval from endpoint
  • Proper multiple versions support with better adaptation
  • Fixed not attaching in-game for many users
  • Fixed requests library OpenSSL issue
  • Minor bug fixes to Xeno cdb
  • Better Xeno function optimizations
  • Fixed any issues causing crashes
  • More optimization and quality improvement on Xeno dll
  • Better Xeno Server with optimized exception handler
  • Fixed and optimized retrieving RBXClient data from the endpoint
  • Highly improved and faster loadstring & requests function with bug fixes
  • Fixed games preventing Xeno from attaching such as Fisch and Bladeball

V1.3.05 Changelog

  • No more crashes when attaching in-game or on menu
  • Better requests library with proper OpenSSL integration & fixed not supporting ports
  • Faster C loadstring function with better memory optimization
  • Better getscriptbytecode with proper sanitization for all scripts and fixed not able to view scripts with run context client
  • Better Xeno caching service with all info’s being cached so everything can be resumed if Xeno is reopened
  • Optimized auto execute with all scripts being separate and with auto handling
  • Revamped queue_on_teleport with now better functionality, proper serialization with Xeno caching
  • Optimized execution function adapting to multiple thread with better checking to ensure stability
  • Fixed a lot of the UI text showing “Roblox” when attaching in-game
  • Fixed not being attached after leaving while attaching in-game, always stays attached
  • Revamped in-game attach with better checks
  • Added back function ‘Xeno.getinstanceaddress’
  • Revamped function ‘Xeno.hookinstance’
  • Discord RPC has been disabled by default
  • Added new setting option “Redirect errors to Xeno console”
  • Added new setting option “Redirect output to Xeno console”

V1.3.00 Changelog

  • No more crashes when attaching in-game or on menu
  • Better requests library with proper OpenSSL integration & fixed not supporting ports
  • Faster C loadstring function with better memory optimization
  • Better getscriptbytecode with proper sanitization for all scripts and fixed not able to view scripts with run context client
  • Better Xeno caching service with all info’s being cached so everything can be resumed if Xeno is reopened
  • Optimized auto execute with all scripts being separate and with auto handling
  • Revamped queue_on_teleport with now better functionality, proper serialization with Xeno caching
  • Optimized execution function adapting to multiple thread with better checking to ensure stability
  • Fixed a lot of the UI text showing “Roblox” when attaching in-game
  • Fixed not being attached after leaving while attaching in-game, always stays attached
  • Revamped in-game attach with better checks
  • Added back function ‘Xeno.getinstanceaddress’
  • Revamped function ‘Xeno.hookinstance’
  • Discord RPC has been disabled by default
  • Added new setting option “Redirect errors to Xeno console”
  • Added new setting option “Redirect output to Xeno console”

V1.2.95 Changelog

  • New Xeno version 1.2.95
  • Adaptation and stability update for future Roblox versions

V1.2.90 Changelog

  • New Xeno version 1.2.90
  • Adaptation and stability update for future Roblox versions

V1.2.85 Changelog

  • New Xeno version 1.2.85
  • Adaptation and stability update for future Roblox versions

V1.2.80 Changelog

  • New Xeno version 1.2.80
  • Adaptation and stability update for future Roblox versions

V1.2.75 Changelog

  • New Xeno version 1.2.75
  • Adaptation to future versions
  • Multithreaded attach safety and speed improvements
  • Server handling improvements
  • Better WebSocket client handling and fixes
  • getcustomasset improvement
  • Better Xeno cache system handler
  • Fixed Xeno sometimes freezing while attaching to certain versions
  • Improved performance of crypographic functions in C
  • More efficient memory management and better allocation handling

V1.2.70 Changelog

  • New Xeno version 1.2.70
  • Overall Stability improvement
  • Adaptations to new Roblox changes
  • Improved dependencies and library
  • Fixed and updated several unc functions
  • Better capability and platform upgrade

V1.2.65 Changelog

  • Better overall stability improvements.
  • Better Xeno crash handling.
  • More improved different experimental in-game attach methods.
  • Bug fixes and patches for server communication.
  • Revamped project code database.
  • Fixed all known crash occurrences.
  • Fixed In-game attach not working for some users.

V1.2.60 Changelog

  • Stability has been improved.
  • Improved setscriptbytecode & getscriptbytecode.
  • Improved Cryptographic functions.
  • Improved WebSocket library (no more data loss and faster polling).
  • Fixed Luarmor scripts being stuck at 90%
  • Faster and optimized RBXClient checking & handling
  • Patched all known In-game detections.
  • Optimized multi-threaded attach process.
  • Optimized Xeno server function handler.
  • Optimized automated multi instance compatible attach system.
  • Optimized filesystem caching & saving.
  • Optimized overall in-menu & in-game attach handling for efficiency and speed.
  • Optimized and fixed all bugs regarding auto attach.

V1.2.55 Changelog

  • Client modification bypass
  • Implemented few missing functions
  • UNC Raised
  • Fixed Xeno UI memory leak (gradual memory increase)
  • Overall dll instruction speed optimization
  • Optimized getfunctions (xeno only)
  • Optimized getrbxsignals (xeno only
  • Optimized require
  • Optimized UnlockModule, LockModule (xeno only)
  • Optimized hookinstance (xeno only)
  • Optimized setscriptbytecode (xeno only)
  • Optimized restorebytecode (xeno only)
  • Fixed filesystem not saving upon leave
  • Fixed setscriptable, isscriptable
  • Fixed sethiddenproperty, gethiddenproperty

Related: How To Join Official Xeno Discord Server August 2026

V1.2.50 Changelog

  • Better stability and performance optimization
  • Execution fixed and optimized
  • Few vulnerabilities
  • Fix bytecode hashing
  • Fix Xeno data corruption
  • Optimized client functions
  • Xeno initialization crash fix
  • Xeno directory missing fix
  • Faster compilation & client to Xeno communication

V1.2.45 Changelog

  • Patched In-game detections (detections by games)
  • Xeno http lib fix
  • Xeno client function improvements
  • 15x faster attach speed
  • Removed CCI
  • Discord RPC toggle (on by default)
  • Xeno RBXClient vuln improvements
  • Faster multithreaded decompression & script compilation
  • All Xeno vulnerabilities patched
  • Roblox version retrieval fix & optimization
  • Show console toggle
  • Cross Xeno version data saving implementation
  • Splash screen & slight UI improvements
  • Fix Xeno debug log bugs
  • Updated all dependencies
  • Fixed the auto tab script save
  • Fixed old debug console still existing
  • Fixed Xeno not opening for some users
  • Overall client status indicator
  • And much more

V1.0.9 Changelog

  • Luarmor Support
  • Fixed filesystem errors & common issues
  • Fixed version fetching error
  • Fixed Xeno being open in the background once closed
  • Tabs implementation (WIP)
  • Notification once the new version is out (ingame)
  • Updated HTTP server
  • Updated Luau library

V1.0.8 Changelog

  • Better base64 library
  • Client home page attached, fix
  • Shaders client support (eurotrucks2.exe)
  • Better Xeno resuming (Xeno resumes the attach process once closed)
  • Better Dex script viewer (get rid of annoying ‘\t’ character)
  • Less ‘requested module experienced an error while loading, and the Roblox core scripts error

V1.0.7 Changelog

  • Fixed in-game attach bugs
  • More fixed and added UNC functions (isscriptable, setscriptable, getproperties, gethiddenproperties, fix hook func, require, etc)
  • Changing version retrieval server (vpn not supported)
  • Remove vulnerability to execute more scripts (previously, easily bypassable)
  • Fix the request function to support more websites & bugs